How it works
Everything BrightEleven does, in the order a family meets it: setting up, a child's practice day, the question screen, reading passages, mock papers, rewards, the reports you read, and the settings that keep it calm.
At a glance

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Getting started
Setting up takes a few minutes, and you do all of it. Your child never needs an email address or a password.
- Create your parent account with your email address, then confirm it from the link we send you.
- Add up to 3 children. A profile needs only a display name and a 4-digit PIN.
- Tap Enter the kid app and hand over the device. Your child picks their profile and types their own PIN, so nothing starts without them.
- The first thing offered is the Discovery Quest: 25 untimed questions per subject that set their starting level. There is no score, and they can skip it and just practise.
- Your own Parent PIN keeps your side of the app closed. While your child is using it, Parent zone asks for that PIN first.

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A child's day
Their home screen greets them and shows three numbers - their streak, the minutes they have practised today and their points - and, once you have set one, this month's gift. One button starts the day. Maths, English, Verbal Reasoning and Non-Verbal Reasoning are all there.
- Start today's quest builds one Daily Quest across all four subjects: 4 warm-up questions a level below, 12 at their current level across the topics that need it most, 2 a level harder as a stretch, and 2 Fix-It re-tests blended in - 20 questions in all. It usually takes about 15 to 20 minutes, and finishing it keeps their streak going.
- Or they choose for themselves. Where to next? shows each subject and how many of its topics are mastered, and any topic can be searched for and opened at any time.
- A topic offers a short lesson first - the rule and a worked example - or a quiz straight away. A child who already knows it can skip to practise.
- Until a subject has a starting level, its card offers to find one - that is the Discovery Quest, described below with mock papers.
- Practice sessions are 10 questions by default, and a child can choose 20 or 30 in Settings.
How practice adapts
Difficulty adapts automatically, in 5 levels
We track the last 10 answers at your child's current level. Score 8 or more correct out of those 10 and it promotes a level, with a celebration. Slip to 4 or fewer and it quietly eases off a level - no negative messaging, the questions just get friendlier. A practice session itself is a considered mix: 60% questions at the current level, 20% one level easier to build confidence, 10% one level harder as a stretch, and 10% Fix-It re-tests.
Wrong answers come back, gently
Every wrong answer joins the Fix-It queue: a same-session recap, then re-tests at 2, 7, and 21 days using a different variant of the same skill, and mastering it at day 21 clears it for good. Blended unlabelled into normal sessions - never more than 3 per session or 10% of a practice set, and never flagged as remedial.
A week on BrightEleven
Most families do well with 20-25 minutes, four days a week. Daily Quest handles the mix. Use the weekly target on your dashboard if you want a number to aim at. Rest days are allowed.

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The question screen
Every question is laid out the same way: the question, the answer options, a row of small tools, and Back, Check and Skip along the bottom. Each tool is a labelled pill with its own colour.
- Hint - a nudge in the right direction, shown only when your child asks for it.
- Rough work - a scribble pad for working things out. It stays open while they answer, and it is never saved or marked.
- Flag for review - puts the question in a shortcut row so they can jump back to it before they finish. It never changes an answer.
- Report - if a question looks wrong, your child picks what the problem is from a short list and our team checks it. We reply to you by email, not to your child.
- Read aloud - a tick-box under the answers. Ticked, it reads the question and its options out loud and keeps doing so for the next ones, with a volume slider beside it. There are four voices to choose from in Settings.
- Focus - switch on Offer a Focus button in your child's settings (you or they can) and a Focus pill appears on the read-aloud line. It hides everything except the question; one tap on Exit focus, or the Esc key, brings it all back.
- Answer sheet - in a mock paper, the first pill switches between one question at a time and a list of every answer, like the answer sheet of a paper test.
After Check
- In practice and the Daily Quest, a correct answer plays a soft wind chime, with a word of praise and the points it earned. A new level or a new badge brings a small burst of confetti.
- A wrong answer plays a single soft, low note - no buzzer - and gently names the right answer.
- Either way, the explanation is shown underneath.
- After a correct answer it can move on by itself after 10, 20 or 30 seconds. It never moves on past a wrong answer, so there is always time to read why.
- Calmer visuals, in Settings, turns off the confetti, the celebration animations and the answer sounds together.

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Comprehension
In English comprehension the passage sits above the question in a card of its own, so it is always there to look back at.
- Your child reads an extract once, then answers several questions on it in a row - usually 3 to 6 - before a new extract appears. An English mock paper has one extract: your child reads it once, then answers its questions in a row, easiest first - usually 10 or 11.
- A Highlighter button in the passage's title row turns on three colours: green, purple and blue. Tap a word to mark it and tap it again to clear it; a mouse or stylus can drag across a phrase. Clear all removes every mark.
- Highlights stay with that passage while the browser tab is open. They are never sent to us or saved to your child's record.
- It works from the keyboard too, and a screen reader hears each change in words.
- The passage can be folded away or opened in full, and the Larger text setting enlarges it along with the question.
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Mock papers and the Discovery Quest
Two kinds of longer sitting. The Discovery Quest finds a starting point; mock papers practise sitting a whole timed paper. Before the Discovery Quest and each Daily Quest, one optional question asks how confident your child feels - it never changes the questions, and they can skip it.
The Discovery Quest
Sets a starting level in each subject with 25 untimed questions, framed as a quest and never scored. Your child can move freely with Previous and Next, flag a question to look at again before finishing, and it saves as they go - closing it and coming back later picks up where they left off. Each answer makes the same neutral sound, so nothing gives away right or wrong.
Timed mock exams, whenever you want them
A fresh, personalised GL-style paper is built on demand for one subject - a mixed paper drawn across that subject's topics at your child's current level, from the same checked bank as ordinary practice. A full paper is up to 50 questions in about 45 minutes, and a shorter one gets proportionally less time. It has a countdown timer, question-number navigation, flagging, skip and return, and the answer sheet view. Your child can pause, or save the paper and finish it another day - the timer stops while they are away. Take as many as you like, whenever you like.
What your child sees afterwards
That they finished, and a few topics worth practising next - never a mark, a percentage or a pass or fail. The score, the per-topic breakdown and the trend across papers are on your report, and only there.
GL Assessment is a trademark of its owner. BrightEleven is independent and is not affiliated with, endorsed by or connected to GL Assessment or any exam board.

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Rewards, not pressure
Rewards thank a child for practising. There are no leaderboards and no comparisons with other children, ever.
- Points for every correct answer - more for harder questions - plus bonuses for finishing a Daily Quest, a lesson or a mock. There is a daily cap, so points cannot be farmed.
- A streak counts the days a Daily Quest was finished. If a day is missed, one streak shield a month covers it automatically.
- Badges mark milestones: 1,000, 5,000 and 10,000 points, mastering a topic, mastering a whole subject, and the hardest of all - every topic in every subject.
- A monthly gift: you set a points target and a named prize or a mystery surprise. A ring on the home screen shows how close they are, and reaching it unlocks a printable certificate.
- How far I've got shows the topics mastered in each subject, with no rush and no deadline.
Up to three spins of the wheel a day. The first comes after the Daily Quest, with small goodies you set from your profile - and jokes, riddles, challenges, gems and bonus points until you do. If your child keeps practising the same day, a bonus spin opens when they have earned 300 points that day and another at 450. Bonus spins never land on your goodies. Every wedge wins something.
The buddy and gems
- Each child can choose an egg that hatches into a buddy. It grows only from right answers, and it lives on its own page in your child's app.
- Gems are the buddy's own currency, kept apart from points. They come only from practice: one gem for each question answered right first time, two for finishing a mini-mission, and some from the spin wheel, which itself opens only after practice. Choosing the first egg also comes with a one-off starter pouch of 10 gems.
- Gems are spent on looking after the buddy (feeding, playing or a treat, each once a day), on outfits, on sending it on trips and on choosing a new buddy. Nothing in the buddy is bought with money: there is nothing to buy, and no way to pay for gems.
- A trip moves along as your child answers questions and comes home with a postcard. A mini-mission is a short "answer 5 more" offer, and it always has a "Not now" button.
- Nothing is lost for a missed day. The buddy never goes hungry or gets sad, its bond never goes down, and a trip waits however long your child is away.
- You can turn the whole buddy and spin wheel off for any child: open their page from your dashboard and switch off "Buddy and spin wheel" (in the Buddy section, or in Settings). Nothing your child has earned is deleted, and switching it back on brings everything back. Points, practice and cards are not affected.

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The parent side
Your dashboard shows each child's points, streak and minutes this week, and a report per child built from real answers, not activity counts. Each report starts with a short summary, and every part opens for the detail. It fills in as they practise.
In each child's report
- A readiness summary per subject - a guide to where practice has reached, never a forecast and never compared with other children. It prints as a report too.
- One thing to do this week, in plain words.
- Concern areas: the practised topics with the lowest accuracy, each with a Print worksheet link.
- This week's suggested targets: a minutes target that fits the daily limit you set, focus topics, and a milestone of every topic reaching Level 3.
- A topic heatmap with a 4-week trend. Every cell prints a worksheet on that exact topic.
- A misconception fingerprint: patterns in which wrong options your child picks, with a note on how to help.
- A confidence insight: how your child's own rating before a quest compares with how it went.
- Mock papers: scores, the per-topic breakdown and the trend by subject - shown to you only.
- Fix-It: how many questions are coming back in practice, and how many have been through the whole rhythm.
- Add an exam date if you like, and the report shows a countdown and a suggested pace.
And around it
- Worksheets: 12 questions on any topic plus a separate answer key with explanations, formatted for printing.
- Digest emails, if you want them: a progress summary per child, daily, weekly, fortnightly or monthly, at roughly the time of day you choose - plus a send now button.
- Monthly gifts and the spin wheel's goodies are set from your Gifts and Profile pages.
- Your account can be signed in on up to 3 devices at once, and you can remove one from your profile.
Optional practice reminders sent to you - by email or a notification on your own device - never to your child.
Inviting a tutor, if you want to
- You can invite a tutor to see a summary of one child - display name, exam date, mastery level per topic, each recent practice session and mock-paper result, and which topics are waiting in Fix-It - never their individual answers, and nothing about your account.
- A tutor can suggest up to five focus topics and leave a note for you. Neither is ever shown to your child.
- You can end a tutor's access at any time from your Tutors page, and only a parent can invite one - a child cannot, even on their own device.
- We do not vet tutors. The full permission list is on our trust page.
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Calm, safe and private
BrightEleven is built to feel calm, and to keep a child's world small. There is no chat feature anywhere in the kid app - nothing your child can type freely, to us or anyone else.
- No adverts, anywhere.
- No third-party tracking or analytics on any screen a child uses.
- No leaderboards, and no comparison with other children.
- Read aloud prefers a voice built into your child's device, so the question text stays on the device wherever it can. The child privacy notice explains the one optional voice download.
- We collect a name to show in the app, an avatar choice, a 4-digit PIN and their own learning data - plus an exam date and region if you add them. No surname, no date of birth, no year group.
- Export everything as a PDF, spreadsheet or web page, or permanently delete your account and every child profile, yourself, at any time.
Your family's data is kept apart from every other family at the database level, and nobody outside your family can see a child's data unless you choose to invite a tutor.
Questions come from BrightEleven's own rule-based generators and from authors working to a written brief, and some drafts are AI-assisted. A new question can only be published by a step that refuses to run unless a verifier has independently re-derived that batch's answers and filed a report - the check does not trust the author or the generator, and the record is written against the rows as they go live. Across the bank, automated verifier rules and bias audits run in our build pipeline, and any question a family reports is checked against its source and corrected or removed. We do not claim that a person has individually reviewed each of the questions already live.
Read the full privacy policy and child privacy notice.
Settings that make it fit your child
Set once, by you or your child, and they apply everywhere in the kid app.
Two PINs, kept separate
Each child has their own 4-digit PIN to open their space. You have a separate Parent PIN that gates the "Parent zone" and sensitive edits like a name change or PIN reset - and you can reset a forgotten child PIN yourself without ever needing the old one, and reset your own Parent PIN with your account password if you forget it.
Daily practice time limit
New profiles start at 45 minutes a day. You can set anything from 1 to 240 minutes, or switch it off. Practice is never cut off mid-session: if they reach the limit part-way through, they finish what they started, and it only stops the next session from beginning.
Signed out when the device is left
After 45 minutes without a tap, the kid app signs out, with a one-minute "Still there?" warning first. The parent side does the same after 30 minutes.
Reading fonts built for different needs
Four choices, live-previewed: Classic, Bubbly (just for fun), Easy Read (Lexend, designed to reduce visual crowding), and Super Clear (Atkinson Hyperlegible, designed by the Braille Institute to disambiguate letters like I/l/1 and b/d). Either you or your child can change it.
Larger text, more spacing, calmer visuals
Independent switches for bigger text, extra line spacing, and calmer visuals, which turns off confetti, celebration animations and the answer sounds - handy for a child who finds them too much. Optional break reminders suggest a short rest every few questions.
Appearance
System, Light, Dark, Eye comfort or Greyscale themes, a high-contrast option, a soft colour tint (cream, blue, green or rose), four accent colours and a choice of two home-screen layouts - all cosmetic, never affecting what's available.
Avatar, not a photo
A shape, gradient colour, and an icon from a curated set - deliberately no photo uploads or realistic "characters," as a child-safety choice.
Session length and pacing
Practice sessions default to 10 questions but can be set to 20 or 30, and the pause before moving on after a correct answer can be 10, 20 or 30 seconds.
Sound, on your terms
A per-child button-click sound switch that travels with their profile, plus a separate device-wide switch from your own profile page for shared screens like the login page.
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What it costs, and the free beta
Free beta access for every family until 31 December 2026. Paid plans open on 1 January 2027: £7.99/month or £49.99/year. Up to 3 child profiles included on every plan.
- There's no trial period: you pay upfront when you subscribe.
- Every subject and every feature on this page is included in both plans.
- Cancel any time, no minimum term - you keep access to the end of what you've paid for.
- The annual plan carries a 30-day money-back guarantee - BrightEleven's own promise, additional to your legal rights and handled by a person on request.
- That money-back guarantee covers a first annual purchase and not a renewal, is limited to one per household, and can be refused where it is being abused - your statutory 14-day refund right is never affected.
- Refunds end your subscription straight away; nothing is deleted and you can resubscribe any time.